Staff
Grant Cooley bears the weighty responsibility of breathing life into the words that underpin our worlds. Fine Artist, illustrator and graphic designer, more of his work can be found here.
Wes Cothran holds the reins of editorial, design and developmental duties.
Creative Types
In 2015, Ben Buchanan planted the first seeds of Enoch and over the past few years we have nurtured the idea and expanded the lore, races, setting and gameplay into a mighty creative oak.
Daniel Hooper brought the idea of Felincia to us, and we have been working on … things which are not ready to be revealed.